View Single Post
      07-26-2022, 09:59 PM   #9
G30M
Brigadier General
G30M's Avatar
3792
Rep
4,143
Posts

Drives: BMW M550i; Kia EV6 GT
Join Date: Dec 2021
Location: Australasia

iTrader: (0)

thanks i saw that game but it seems to be built around crashing into things

i'm more of someone trying to understand grip, weight transfer, and racing lines when i don't have access to a race car or a race track.

i think rFactor 2 so far gives me the most interesting wheel detail, when it works. the FFB breaks after a while so i reset FFB every few laps!

but haven't tried AC much. ACC - very little wheel detail, also only 2 types of cars GT3 and GT4.

but i'm finding there is nothing on rear wheel traction in sims. keep losing the back end without realising until it's too late. maybe also lack of g force feel like in real life.

oh well beggars can't be choosers
Appreciate 0